Monthly Archives: December 2013

//December

Developer Tips – Find links to our series here

Here’s a handy list of links to our Developer Tips Developer tip #1 – Game ideas and concepts Developer tip #2 – Making time for game design Developer tip #3 – Importance of team work […]

By |2017-01-22T19:03:15+00:0012 December 2013|Categories: Developer tip, Game Design|Comments Off on Developer Tips – Find links to our series here

Developer tip #5 – Meaningful play testing

Everybody assumes play-testing is fun and easy! But in reality it’s not.  Play testing revolves around trying to figure out what is not quite right about the game and therefore which tweaks you require to make.  The more complex the game, the harder it is to make tweaks without changing the dynamic of the game.  And often the range of tweaks you [...]

By |2017-01-22T19:03:15+00:0012 December 2013|Categories: Developer tip, Game Design|Comments Off on Developer tip #5 – Meaningful play testing