Monthly Archives: May 2014

Periorbis Preview – Board to Death [formerly designed as ‘Asteroid Miner’]

Good news! After having the game for only a few days, Board to Death TV have competed their preview of Periorbis [formerly designed as 'Asteroid Miner']  and given it an 8 out of 10. They obviously couldn't resist giving it a try. Check out the video here. https://www.youtube.com/watch?v=OQBmWhpDATc More reviews to follow in the coming weeks.

By | 2017-01-22T19:03:15+00:00 16 May 2014|Categories: Game Reports, Periorbis, Video|Tags: , |Comments Off on Periorbis Preview – Board to Death [formerly designed as ‘Asteroid Miner’]

Developer tip #7 – Naming your game

Picking a name for your game demands some clear thinking and outside opinion! Remember, we are all told never to judge a book by its cover, but often we all make snap initial decisions.  Getting the name right can help get you the snap decision you want. Here are some of our thoughts on the matter. 1 – Try and stay on [...]

By | 2015-03-13T23:14:49+00:00 12 May 2014|Categories: Developer tip, Game Design|Comments Off on Developer tip #7 – Naming your game

Developer tip #6 – Shipping and posting

The last thing that is on your mind when carefully designing and creating your game is shipping and posting.  This cannot be overlooked.  At some point, once your game has been made (probably in a low cost territory – such as China), it has to be shipped to a distribution centre for onward fulfilment into the hands of your customers.  What does [...]

By | 2017-01-22T19:03:15+00:00 8 May 2014|Categories: Developer tip, Game Design|Comments Off on Developer tip #6 – Shipping and posting