Below are some of the frequently asked questions about Periorbis. Use the contact form here to submit a question and we’ll update the FAQ.
Yes. When we originally designed the game, we planned to call it Asteroid Miner. That’s why some of the reviews featured on our website and Kickstarter campaign use that name. However, we discovered earlier this year that another group have also designed a game with that name. So, to avoid a fight over whether or not we can also use the name we decided to rename our game Periorbis.
Although both games involve mining asteroids, that’s where the similarity ends. Periorbis is a fresh take on worker placement featuring a unique orbital mechanic.
We hope you’ll support us and enjoy playing our game.
The Kickstarter campaign launched on 18 April 2015 and will be available until 18 May. With a bit of luck and your support, we’ll be funded by summer!
Subscribe to our newsletter for a chance to see an advanced preview of the campaign before it goes live.
In a word, Yes. There is no limit to the number of miners that may be placed in each base.
You can only transport miners and ore to and from asteroids which are shown as available in the current turn. Asteroid availability is determined by the Asteroid Belt shown on the main board.
However, if you have already built a base and transported a miner to an Asteroid, you can always mine ore. and stockpile it until the asteroid is next available.